Match each OSPFv2 network type on the left to its corresponding DR/BDR election behavior, neighbor adjacency capability, and default Hello/Dead timer characteristics on the right.
- Broadcast Network TypeElects a DR and BDR using interface priority and Router ID; default timers are Hello 10s and Dead 40s.
- Point-to-Point Network TypeSuppresses DR/BDR election; automatically forms adjacencies; default timers are Hello 10s and Dead 40s.
- Point-to-Multipoint Network TypeSuppresses DR/BDR election; treats neighbors as individual point-to-point links; default timers are Hello 30s and Dead 120s.
- Loopback Interface Network TypeSuppresses DR/BDR election; forms no neighbor adjacencies; advertises the interface IP with a /32 prefix length regardless of configured subnet mask.
Answer
Broadcast Network Type matches with DR/BDR election and Hello 10s/Dead 40s. Point-to-Point Network Type matches with no DR/BDR election and Hello 10s/Dead 40s. Point-to-Multipoint Network Type matches with no DR/BDR election and Hello 30s/Dead 120s. Loopback Interface Network Type matches with no DR/BDR election, no neighbors, and /32 host route advertisement.
Each OSPF network type is designed for specific underlying link technologies. Broadcast multiaccess networks perform DR/BDR election with 10s/40s timers. Point-to-point bypasses DR election with 10s/40s timers. Point-to-multipoint bypasses DR election with 30s/120s timers. Loopback interfaces advertise /32 host routes without forming adjacencies.
Step-by-Step Solution
Key Concept
OSPFv2 Network Types, Adjacencies, Timers, and DR/BDR Requirements