A multiplayer gaming application named 'QuestRealm' stores active player matchmaking lobby states in an Amazon DynamoDB table. The backend application uses the AWS SDK to write frequent updates. During peak event periods, the backend application logs show a high volume of `ProvisionedThroughputExceededException` errors, leading to lobby disconnections. A review of Amazon CloudWatch metrics indicates that the write requests are evenly distributed across all partitions, but transient traffic bursts occasionally exceed the provisioned write capacity for fractions of a second. Which action should the developer take to resolve these errors and prevent lobby disconnections?
- AModify the backend application to perform a Scan operation instead of a Query operation to check partition availability before writing data.
- Configure the AWS SDK client to use exponential backoff and jitter for retrying throttled request errors.Cevap
- CIncrease the visibility timeout of the Amazon SQS queue that buffers incoming matchmaking requests to allow more time for DynamoDB updates.
- DHardcode access key credentials and increase the connection timeout directly in the AWS SDK client initialization code.
Cevap
Configure the AWS SDK client to use exponential backoff and jitter for retrying throttled request errors.
Since write requests are evenly distributed across partitions and throttling is caused by short-lived, transient spikes in traffic that occasionally exceed the provisioned capacity, implementing retry logic with exponential backoff and jitter on the client side is the best solution. The AWS SDKs default to standard retries, but configuring customized backoff and jitter helps smooth out the retry rate, avoiding additional throttling and allowing requests to succeed when the transient capacity burst subsides.
Adım Adım Çözüm
Anahtar Kavram
Handling transient DynamoDB write throttling with SDK retries, exponential backoff, and jitter.
Tahmini Süre:1m 30s