An interactive entertainment company is designing a new global multiplayer gaming platform (NoSQL and Object storage workloads). The platform requires a database to store real-time player session state (OLTP workload requiring sub-10 millisecond read and write latency) and a storage solution for game asset downloads (Object storage workload). The session state must be replicated across two AWS Regions: us-east-1 and ap-northeast-1, with a Recovery Time Objective (RTO) of less than 1 minute and a Recovery Point Objective (RPO) of near-zero. Game assets must be replicated between these regions, and compliance dictates that all replication traffic must be encrypted using Customer Managed Keys (CMKs) with policies that allow cross-region KMS key access. Which combination of database and storage designs will meet these requirements? (Select TWO.)
- Configure Amazon DynamoDB global tables in us-east-1 and ap-northeast-1 to store player session state, enabling active-active replication to meet low-latency read and write requirements.Cevap
- Configure Amazon S3 Cross-Region Replication (CRR) for game assets, and configure the replication rule to use a destination KMS customer managed key (CMK) that trusts the source region's replication IAM role.Cevap
- CDeploy Amazon RDS for PostgreSQL with Multi-AZ enabled in us-east-1, and create a cross-region read replica in ap-northeast-1, directing session writes from the Asian region to the replica to achieve low latency.
- DSet up Amazon S3 Cross-Region Replication (CRR) for game assets, and configure the replication settings to use the default AWS-managed KMS key (aws/s3) for cross-region encryption and decryption.
- EConfigure an Amazon Aurora Global Database with a primary cluster in us-east-1 and a secondary cluster in ap-northeast-1 to store session state, enabling global write forwarding to the secondary region to handle local writes.