Match each OSPFv2 network type on the left with its corresponding DR/BDR election behavior, neighbor discovery method, and default Hello/Dead timers on the right.
- BroadcastElects DR/BDR; dynamically discovers neighbors via 224.0.0.5; default timers 10s Hello / 40s Dead.
- Point-to-PointSuppresses DR/BDR election; dynamically discovers neighbors via 224.0.0.5; default timers 10s Hello / 40s Dead.
- Point-to-MultipointSuppresses DR/BDR election; dynamically discovers neighbors via 224.0.0.5; default timers 30s Hello / 120s Dead.
- Non-Broadcast Multi-Access (NBMA)Elects DR/BDR; requires manual unicast neighbor configuration; default timers 30s Hello / 120s Dead.
Cevap
Broadcast pairs with DR/BDR election, dynamic multicast discovery, and 10s/40s timers. Point-to-Point pairs with suppressed DR/BDR election, dynamic multicast discovery, and 10s/40s timers. Point-to-Multipoint pairs with suppressed DR/BDR election, dynamic multicast discovery, and 30s/120s WAN timers. NBMA pairs with DR/BDR election, manual unicast neighbor configuration, and 30s/120s WAN timers.
The matching correctly pairs each OSPF network type with its operational attributes: Broadcast requires DR/BDR and uses 10s/40s timers with dynamic discovery; Point-to-Point bypasses DR/BDR and uses 10s/40s timers with dynamic discovery; Point-to-Multipoint bypasses DR/BDR but uses 30s/120s WAN timers with dynamic discovery; NBMA requires DR/BDR, 30s/120s WAN timers, and manual unicast neighbor definitions.
Adım Adım Çözüm
Anahtar Kavram
OSPFv2 Network Types, DR/BDR Election Requirements, and Timer Defaults
Tahmini Süre:2m 0s